Post by: mob(23502) 2006-10-24 12:55:00 |
Useful information for those of you who care to figure out what your next turn generation might look like or what results you might get from a Run/Rob/Recruit order...
#'s behind your Automatic Turn Generation: Average Food income = FPL Average Money income = COM * 5 Average Member income = RES / 10 Excess AP used gathering money = COM / 4 * excess AP #'s behind the run drugs, rob food, and recruit orders: Average Run Drugs = COM / 4 * AP Average Rob Food = FPL / 10 * AP Average Recruit = RES / 500 * AP |
Post by: mob(23502) 2008-01-29 21:46:02 |
*bump* |