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Forum: GW Newbies
Thread: #'s
Post by: mob(23502)
2006-10-24 12:55:00
Useful information for those of you who care to figure out what your next turn generation might look like or what results you might get from a Run/Rob/Recruit order...

#'s behind your Automatic Turn Generation:

Average Food income = FPL
Average Money income = COM * 5
Average Member income = RES / 10
Excess AP used gathering money = COM / 4 * excess AP


#'s behind the run drugs, rob food, and recruit orders:

Average Run Drugs = COM / 4 * AP
Average Rob Food = FPL / 10 * AP
Average Recruit = RES / 500 * AP
Post by: mob(23502)
2008-01-29 21:46:02
*bump*
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