Post by: Nacho Man(328076) 2007-12-01 04:30:32 |
I am sort of ashamed to have fled so quickly, but I found it sort of funny.
Combat Round 1 Techies(9) scores 4 hits 0 is saved by armours Block Defenders scores 6 hits 0 is saved by armours Combat Ended Techies(9) flees. Block Defenders stays and gathers the loot. Attacker promotions: 4 Novice Defender promotions: 6 Novice |
Post by: Nacho Man(328076) 2007-12-01 04:32:24 |
Then I went back and won.
Combat Round 1 Techies(9) scores 1 hits 0 is saved by armours Block Defenders scores 3 hits 0 is saved by armours Combat Round 2 Techies(9) scores 4 hits 0 is saved by armours Block Defenders scores 4 hits 0 is saved by armours Combat Round 3 Techies(9) scores 0 hits 0 is saved by armours Block Defenders scores 3 hits 0 is saved by armours Combat Round 4 Techies(9) scores 1 hits 0 is saved by armours Block Defenders scores 2 hits 0 is saved by armours Combat Ended Techies(9) stays and gathers the loot. Block Defenders flees. From taking the block you gain : 3 new recruits 12 $ 35 food 1 pistol 1 vest Attacker promotions: 6 Novice Defender promotions: 12 Novice |