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Forum: General
Thread: Server..............
Post by: FloriZeus(7923)
2004-12-24 06:05:07
Hello all and everybody,

I'm fed up with it, really.

I cite the Donations page:

"Strive for Power pay advantages:

Priority access to the server. Non-paying parties will be locked out faster if server load is too high."

Now I donated for these games, but what do I get quite a few times every day?

"Server Load is too high. Try again in 1 minute."

I don't want to sound arrogant because I pay, but it is the fact, I donate for the game, and if it reads: Priority access, I expect to have it. And I don't want to get locked out, because there are like 800 non-donators online.

So actually, I hoped Peter could find a way, to in fact give donators priority access to the server or, the upgrade the server so we don't have these overload troubles.

Thank you all, and Merry Christmas,

Zeus - Thorondor
Post by: simstar(98)
2004-12-27 15:45:48
This is how im thinking it works. We do get priority access to the server over other users so our pages load faster as our actions are registered faster. However we are still part of the same server as non paying players and if there are overloads on the server it affects all of us regardless of whether we donate.
Id like peter to explain so we can be sure though because thaqt is just me guessing, and i dont have any idea about computers though.
Post by: Lokie(29796)
2004-12-28 16:19:02
i agree... this really is unexecptable... you have multiple donators yet w=you haven't gone and used the money for a good reason... buy a better server... i am a donator so yeah
Post by: jddegraff(43958)
2004-12-31 05:34:26
As a SC payer/player, uh, it has been about 6 days now I get a message when refreshing "sorry, server load to high, please try again in one minute" that could cause some real heartache in the middle of a run let me tell you. whats the problam (duh) and is it being addressed, or are we supposed to live with the fact that we could start a run, overload the server and get that message, get back on and have 15 or so red death messages spelling out that your run was fubar'd?
Post by: gatcholio(28366)
2004-12-31 14:45:56
Agreed. I was quite shocked to see that if anything, There is talk of making the donation rewards LESS by not giving as much AP?!?!

I am a donator also. I don't know how many people buy 'additional AP for the outrageous price that is on them (10k ap for $100 in VOW equals about 50-100 cents per match! and with how much ap I use to stroll through a dungeon in SfP, it would cost me $10 a trip), but if many at all, You would think these problems could be solved.

Lower these additional AP prices for goodness sake. We've already donated, and showed our appreciation of the games by doing so, there is no need to gouge more. ...

Post by: insane clown(11577)
2005-01-01 03:52:01
i dont have a problem with the price of the ap im sure bubba and hick bob dont either :P
Post by: Doug the Designer(55)
2005-01-01 04:35:13
Ok, I really have no idea what's going on, but I'll speculate. Peter mentioned that he was going to run another one of those VOW things over Christmas (with unlimited AP) and he was concerned that the server couldn't handle it. Since I haven't had any problems getting locked out, I'm assuming that this problem is very recent and it probably related to this VOW thing assuming that Peter ran it. If I am wrong about this, then I have no idea what the problem is, especially since they just switched us to a better server a few months back.

I've informed Peter of the problem.
Post by: gatcholio(28366)
2005-01-01 07:30:05
my point about ap prices can be illustrated by an old rule of thumb I used when I sold worms in third grade.

I can sell 1 dozen worms a day for $2
but If the price was 50 cents, I could sell 5 or more per day.

Sometimes a lower price equals more money in pocket.
Post by: hick bob(41677)
2005-01-01 09:52:55
you people have no idea how much it cost Peter to run this server. There are not that many registered players left in the game. If it was not for the few people that do or did buy ap like ME and King of VOW and Bubba Gump and a few others, the game might be worse than it is it cost alot of money to run and maintain a server. I think people need to start being alittle more appretiative that we even have these games to play.
Post by: gatcholio(28366)
2005-01-01 11:54:34
Making generalized statements like "you people" and the like accomplish little. And to think no one knows how much it costs is absurd also.

I'm appreciative of these games, if not, I wouldn't donate. I'm simply saying that if they cost less, you might make more.

If you buy them, that's awesome. Most of these games are visited by younger folks who can't afford $100 to smack down at once.

Or another solution is to make lower packages, say, a $20 package or a $50 package. This would bring more money in also.

What it sounds like to me, though, is that you, hick bob, are trying to make yourself sound better than the other donators cuz you also buy ap. "If it was not for the few people that do or did buy ap like ME...".

Again, if you do, that's awesome. But that doesn't give you the right to talk down to other donators like they are 12 and you are the reason this game is here.
Post by: Jaysen Chambers(46756)
2005-01-01 14:46:15
Ahh yes, i see several points here.. first lets just take a look at the game altogether

- AP is too expensive to buy.. and a majority of the players are younger, they can't donate to begin with, never-the-less scavenge up money from selling lemonaide or something..

- People down talk others who buy AP because they can't.. "he bought his way to the top" not really working the way up the ranks with the little AP you receive day by day. That doesn't make AP very tempting to buy at all.

- KOVOW... What do you say about Kovow? He takes his "role" too seriously bringing his heel traits onto the chat board, to noobs they believe it, he acts like he's better than you and well.. who honestly wants to put up with that kinda crap..

- Lack of updates.. after awhile to some people they start losing intrest in the game because it gets kind of repeatitive.. if the people got there tag tourney, or a few new matches once in awhile to keep the game in tip top shape.. it might make the game more appealing to others, thus more players, thus possibly more people donating.

This was not a personal hit at anyone, if you have something to say to me, whether its negative or positive feedback, feel free to add me to MSN or AIM.

MSN - killashadow@hotmail.com

AIM - The 0riginal X

As for the fate of this game.. what happens now? Meh to those that know me and consider me a friend, please add me, i'd like to stay in touch regardless.

-Jaysen Chambers
Post by: FloriZeus(7923)
2005-01-01 20:04:23
Also people please note, there are other games too. VOW may be the succesfull one, but that's no reason to downtalk the other games.

Quite a few players, like me for example, started donating because of SfP and SC... a little respect for us too, and some people bought ap in SfP too(with ofcourse not the effect as in VOW, since in SfP it doesn't really matter how much ap the other guys spent).

I don't want to offend anyone, but if the ap-buyers(the donators who buy masses more of ap), against whom I have nothing at all(I actually like all of them) say that they saved the game and the server, that's nonsense. This game site exists since January 2003, the apbuying option was entered in June or July 2004.

Ofcourse Peter has a better living now thanks to the donators, but that's still no reason to downtalk the non-donators.

What this thread was about, was about the effective advantages for donators (without going negative on non-donators) and some questions raised about them.

So in conclusion, my points:

1) VOW is not God
2) Donators are not God
3) There is only one God here, and it's Zeus ;)

Happy Newyear all, and lots of champagne

Post by: insane clown(11577)
2005-01-01 20:56:08

KOVOW... What do you say about Kovow? He takes his "role" too seriously bringing his heel traits onto the chat board, to noobs they believe it, he acts like he's better than you and well.. who honestly wants to put up with that kinda crap

If it wernt for me doing that in that chat it would just be dead and boring. Dont worry 6 days left until im outta here tho.
Post by: gatcholio(28366)
2005-01-02 08:30:34
quick math lesson

Donators... 3 wrestlers, 90 days, 2 ap per ten minutes = roughly 78,000 ap for $21.

buying 78,000 ap all at once? roughly $500

buying them all at once, you will pay 25 times more. To all those that go this route, I thank you and Peter thanks you even more. :)
Post by: shawnmlbpm(31587)
2005-01-02 09:59:43
donating right... you really think its a great deal haha dont get me wrong their great games but for what u get 60dollars a yr and u get extra ap or some extra characters break out the cheering now. Will sorry to burst everyones bubble but what if i told u theres a site where it cost 30$ dollars a year you get the first 14days free and 2000 tokens for free pluss theres a chance to win money. plus more tokens has u go along and cool badges and things. and members only rooms with no interruptions. its nice real nice. And theres tons of donators and none gets trashed for it cause ur still playing an honest game. theres noway to get big advantages excepet get good. Oh and i forgot to mention theres like 20more games that u get that no one else can have to play. its at www.pogo.com no it doesnt have a wrestling game or af or spcf or what ever it is but the amount of games u get theres something for everyone
Post by: insane clown(11577)
2005-01-02 22:03:56
u think we just donate to get to the top. But i donated because i liked the game i wanted it to do well. in a way i still like this game im not gonna go to other games just becuase u can win cash. This game has keept me a year and no other game has ever done that and i doubt it ever will. People like scorp, cone, LK, BD. bubba gimp and recently harp make this game interesting and it inda makes me not want to leave but then i see you lot crying about every little thing and then i want to leave again its dissapointing really.
Post by: The Legend Killer(21778)
2005-01-02 22:26:15
People are never content in VOW - and probabily the other PLIT games. I mainly play VOW, although I want to try the other games. But these are things that people have complained about since I joined VOW about 9 months ago....

- Pins are too high
- Subs are too high
- Not enough AP (ha I have an SN with TOO much AP)
- Lack of opponents (although this does frustrate me a lot)
- Not enough match variations
- Too many clones (VOW and real wrestling)
- FB not retiring (shouldn't have given him his voting back then ;) )
- Too many people buying AP (yes they pay a lot of money, but it can - and SHOULD - help the game to develope)
- Lack of AP (you get battle of stamina, and get bored after 5 minutes)
- Not much development in VOW (VOW isn't the only game, but we get most of the attention... think about the people that don't play VOW and probabily won't get to see their games updated)
- There is a huge gap between donators and the non-donators (well, plan a DECENT route for your wrestler and try to win as many as you can)
- The server is slow (well..... Peter can answer that)
Post by: Doug the Designer(55)
2005-01-03 07:36:57
To address the first two points, we have never changed that because when the debate is resurfaced every 3 weeks or so, there are as many people against lowering sub and pin % as there are for it.
Post by: The Legend Killer(21778)
2005-01-03 17:20:59
I though that pins were lowered about 5 months ago or so when they were known as surprise pins.
Post by: Coneman(325)
2005-01-03 17:28:53
Same...but wasnt there then a flurry of KO's and everyone complained again?
Post by: Rincewind(5458)
2005-01-03 17:38:13
Just a little note. I chatted with Peter around christmas, and he is working on the problem with priority access. Trouble is to get it right, and how to do it.

I don't know how he is planning to go about it, but I can name two problems right of the top of my head.
1) If you check for the donation each click you will add to the serverload, and therefor create a new problem.
2) If you have a scheduled job on the server to throw non-donaters out every so often, you risk disincouraging non-donaters/newcomers from playing/paying the games.
Post by: FloriZeus(7923)
2005-06-01 03:08:44
Uhm to bring this topic up again... I don't say you need to throw out Non-Donators. I just say that Donators should never be locked out when the server overloads. I'm a bit annoyed with that message. Server is overloaded try again in one minute. There aren't that many donators, could it not be possible to guarantee them this? With me it has mostly happened around 02.00-3.00 server time. Which is around 19.00-20.00 GMT.

Just wondering...
Post by: gatcholio(28366)
2005-06-01 03:48:27
I feel your pain, Zeus. I hate it too. I don't think Donators should get this message or be shut out.
Post by: Wolverine(1)
2005-06-01 17:55:43
Actually there is different limits for donators and non donators. 99% of the time everything works fine.

When it goes wrong it goes so wrong that the server have to logout everybody. The situation where only non donaters needs to be logged out do happen but very seldom.

I have used alot of time trying to figure out why this happen. It is my belive that it is email spammers and password hackers that does it. I could report their IP's to the authorities but this does not help, most of these comes from servers located in countries that have no laws about this kind of things.

A bigger server will solve some of this, however it will also cost more than I am ready to spent so I guess you have to live with it for now.

Post by: FloriZeus(7923)
2005-06-01 18:32:29
Ok, thanks for the info :)
Post by: Wolverine(1)
2005-06-01 19:38:40
Some new code I made last weekend is now activated. It modifies how the logout mechanism works.

It should allow donating players to stay on longer while not penalizing non-donaters too much.

Of course anything that helps the one group will affect the other negatively :(

I will monitor how this works over the next few days.

Any comments from both donaters and non donaters are very welcome.

Post by: Mad Bear(46310)
2005-06-02 00:52:50
Especially on SfP, the server is really slow...

Should really look into applying a 2-3 day game rejoin if you decide to Detach from a game (Already on some games, SC..GW)

It really gets abused in VOW. Fight for a bit...get bored because you killed your wrestler or hate it....Detach...Join...Wrestle...Detach...Join...Die...Detach...etc.
Post by: Crosson(37742)
2005-06-02 02:24:41
personally i hate the message, but i can't really complain. I know that my complainin isn't gonna do much other that waste my breath. Not to imply you (peter) don't listen, just that there is nothin I can do about it.

I know that almost everyone has to deal with it, so that takes away a large part of my complaint. And personally, after a couple days, you learn the high traffic times and just don't log in to the game during then.

*random thought*
If you're not part of the solution, you're part of the problem.
Post by: insane clown(11577)
2005-06-03 04:32:51
After i donated for 12 months tho the

If you had chossen to donate message is kinda annoying
Post by: gatcholio(28366)
2005-06-03 12:54:34
you don't have to read it :P you would still get the page, it would just be blank.
Post by: Wolverine(1)
2005-06-08 21:44:53

As a test I have disabled the VOW notifications in RED telling you if you have new messages/open match/new tag team/......

This could affect the server load drastically.

Please post here if you notice any significant change in server load in the next few days.

Sorry for the inconvinience of not getting the notifications.

Post by: Brian Allan(45150)
2005-06-08 22:06:43
Yes, I wonderd what the problem was before. It's good that you're getting down to business on soloutions to try and cut server load.

Anyway, I was thinking. What if you coded in the match challenges and such the same way messages are? You click it once, and it goes away. Do you think that would have any impact at all, Peter? I think it would keep things more convenient this way personally.
Post by: gatcholio(28366)
2005-06-08 22:12:57
what kind of server load does detaching and creating a new character cause?

This is a privilage I've seen abused many times. Some even detach 3+ numbers in a row.
Post by: gatcholio(28366)
2005-06-08 22:17:25
sorry, double post
Post by: hopton2004(72600)
2005-06-08 22:28:51
Peter i completely agree with cutting items out ot reduce server time, but the rec message icons are very useful. I think that after a while you might get slightly frustrated at having to check your inbox and the ring every 30 seconds. This may be a test for now but surely there are things you could cut in future.

For example, stables. Yes we use them but what do they do. You might as well make a 5 man tag team and use that! I'm sorry if I offend anyone in sayin this but the point is with stables all you can do is add members and admire how they climb a table! There are other options i'm sure as well to reduce server loading times but it is a suggestion.

Oh and for the record its Destroyer here, username is different!
Post by: Wolverine(1)
2005-06-08 22:32:39
Don't worry, the red links will come back, atleast the message and match link.

I don't like removing them, makes it so hard to play :) But as a few days test to observe the load it is good.

Post by: Wolverine(1)
2005-06-08 22:33:38
Stables does not load the server significantly.

What needs to be looked at is reducing the size of the bigger tables, like matches fought, tag team matches fought and such

Post by: hopton2004(72600)
2005-06-08 22:35:54
Ok Peter thats alrite!

Is there anyway the stables can reduce server time, as removing them is a big section. It may cause a lot of confusion but in my eyes the stables don't serve much purpose but to have a team of wrestlers. If stables cud fight each other then it may be worth it but at the mo they are really only there for show!

Yeah I agree with reducing the table sizes too. Is there any way to add more depth too stables while removing needless parts?
Post by: hopton2004(72600)
2005-06-08 22:38:36
What i mean: is there anyway to reduce the stable section to reduce server time but to add more depth to it at the same time!
Post by: aeovon(98891)
2005-06-08 23:23:41
I can hold the player descips on my site to help server load go down. i agree with "drop the stables". i can hold any unused info that you dont want to get rid of. People think its a good idea, but its up to you.
Post by: gatcholio(28366)
2005-06-08 23:42:47

in regard to stables, I don't currently see a way that I can sort the stable by stable number. I find that I have to search for one if I am looking for one in particular.

Other than that, I like being in a stable. If, as Peter has said, they don't cause significant load on the server, there is no reason to eliminate stables.
You can get whatever you want out of stables. If you want to have a stable battle, set one up with a rival stable. There are a couple stables that have donated a significant amount of money to their stables (and it's the only thing to do with extra money once you retire).

Post by: hopton2004(72600)
2005-06-08 23:50:56
I understand if people want more than 5 members in a stable but if ya want a war just set up 2 5 man tag teams and do it that way!
Post by: FloriZeus(7923)
2005-06-09 00:45:29
Hmm some thoughts...

what about making some of the pages smaller?

Like reducing Player List from 50 wrestlers displayed to 25 or 30? Would that have any effect?

And maybe you could let messages be deleted more quickly? (Say, one week after they have been sent) people could then use a Save option to store those messages they'd like to keep.
Post by: lazy(27024)
2005-06-09 01:43:07
how about you just switch the pm system to the forums......
Post by: m_carta(37500)
2005-06-09 02:06:03
Try deleting all the inactive tag teams. There must be thousands of teams with at least one member that's already been deleted from the system.

Post by: Kray(52284)
2005-06-09 02:53:30
That and the past Tag Matches, do the same thing that you did with the normal matches as currently the server holds 4782 Tag Teams and they are just too annoying to scroll through. May not do much but anything is better than nothing.
Post by: aeovon(98891)
2005-06-09 09:01:55
Sorry but im against moving the PM system to the forum.
Post by: Version 1(26732)
2005-06-09 19:29:30
Post by: yar(35506)
2005-06-09 20:46:20
the server load has never really been a problem for me except for when the tournies run at 500 sever time, i am glad when the match and message indicators will be back, cause without them the game is just to slow, and not very user friendly.
Post by: Lincoln(27675)
2005-06-09 22:14:04
So how do we know if we have fought a match?
Post by: Kray(52284)
2005-06-09 23:19:39
Just go to messages and all matches fought can be read there.
Post by: Wolverine(1)
2005-06-09 23:45:08
I re-enabled the YOU HAVE A MATCH notification for now, will see what effect it have in the next 24 hours.

Post by: FloriZeus(7923)
2005-06-10 01:22:35
" Sorry but im against moving the PM system to the forum."

You are right, it's not a good idea to do this. Majority of the players doesn't check forum more than once a day. Or even less.

Post by: Lincoln(27675)
2005-06-10 20:11:00
I don't mind if there is no red text for MESSAGES, but we need the YOU HAVE A MATCH red.
Post by: Danny Blade(82684)
2005-06-11 20:12:08
We need a link saying "Danny Blade Rules", and when we click it it takes you to me Stat page.
Post by: lazy(27024)
2005-06-16 13:19:49
...no we need people to check the forums out to have imput on design....
Post by: aeovon(98891)
2005-06-19 23:33:32
People are too lazy (no pun intended)
Post by: Lincoln(27675)
2005-06-20 17:18:14
The only problem with the Danny Blade link is that the text would need to be updated weekly.
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